Karr Doth

Description:

Karr Doth, level 3
Half-Orc, Ranger
Build: Two-Blade Ranger
Fighting Style: Two-Blade Fighting Style
Ranger: Prime Shot
Background: Occupation – Hunter, Disgraced, Wild Hunter, Birth – Prophecy, Society – Noble (+2 to Nature)

FINAL ABILITY SCORES
Str 18, Con 13, Dex 16, Int 10, Wis 14, Cha 8.

STARTING ABILITY SCORES
Str 16, Con 13, Dex 14, Int 10, Wis 14, Cha 8.

AC: 18 Fort: 16 Reflex: 15 Will: 13
HP: 40 Surges: 7 Surge Value: 10

TRAINED SKILLS
Perception +8, Stealth +8, Acrobatics +8, Athletics +9, Nature +10

UNTRAINED SKILLS
Arcana +1, Bluff, Diplomacy, Dungeoneering +3, Endurance +3, Heal +3, History +1, Insight +3, Intimidate +3, Religion +1, Streetwise, Thievery +3

FEATS
Level 1: Weapon Expertise (Flail)
Level 2: Two-Weapon Fighting

POWERS
Ranger at-will 1: Twin Strike
Ranger at-will 1: Marauder’s Rush
Ranger encounter 1: Off-Hand Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Unbalancing Parry
Ranger encounter 3: Disruptive Strike

ITEMS
Hide Armor, Longbow, Arrows (30), Adventurer’s Kit, Dagger (5), Magic Flail +1 (2), Screaming Hide Armor +1, Quickhit Braces (heroic tier), Javelin (3), Slow-Step Oil (level 3) (2)

Bio:

TBA

Karr Doth

StoneWynd jgreene1726